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Microsoft

Course 40373-A: Mobile Development Fundamentals: MTA Exam 98-373

  • Duration: 3 days
  • Job Role: Developer

Course 40373-A: Mobile Development Fundamentals: MTA Exam 98-373

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This three-day MTA Training course helps you prepare for Microsoft Technology Associate Exam 98-373, and build an understanding of these topics: Work with Physical Devices, Use Data with Mobile Services, Use a Mobile Application Development Environment, Develop Mobile Applications. This course leverages the same content as found in the Microsoft Official Academic Course (MOAC) for this exam.

Audience Profile

he Microsoft Technology Associate (MTA) is Microsoft’s newest suite of technology certification exams that validate fundamental knowledge needed to begin building a career using Microsoft technologies. This program provides an appropriate entry point to a future career in technology and assumes some hands-on experience or training but does not assume on-the-job experience.

Prerequisites

  • There are no prerequisites for this course.

Course outline

Module 1: Understanding Mobile Devices, Interactions, and Tools

Module Overview

In this module, you will learn about the foundations of mobile app development for Windows Phone.

Lessons

Introduction to Mobile App Development for Windows Phone Devices
Understanding Mobile Device Tools
Understanding the Physical Capabilities of Mobile Devices
Planning for Physical Interactions with the Mobile Device

Lab Sessions

Knowledge Assessment
Competency Assessment
Proficiency Assessment

Lab Lessons

Multiple Choice
True / False
Understand Windows Phone
Create an Augmented Reality App
Create an Application Manifest
Summarize Networking Capabilities

After completing this module, students will be able to:

Understanding Mobile Device Tools.
Understanding the Physical Capabilities of the Mobile Device.
Planning for Physical Interactions with the Mobile Device.

Module 2: Working in a Mobile App Development Environment

Module Overview

In this module, you will learn about explore several app design considerations, including globalization, localization, and optimization.

Lessons

Working with Developer Tools
Designing for Mobile Devices

Lab Sessions

Knowledge Assessment
Competency Assessment
Proficiency Assessment

Lab Lessons

Fill in the Blank
Multiple Choice
True/False
Select an IDE to Create Windows Phone Apps
Design an Application
Create an App for an International Audience
Optimize an App

After completing this module, students will be able to:

Working with Developer Tools.
Understanding Design for Mobile Devices.

Module 3: Exploring Networked Data and Data Stores

Module Overview

In this module, you will learn about data stores and networked data.

Lessons

Using Data Stores
Working with Networked Data

Lab Sessions

Knowledge Assessment
Competency Assessment
Proficiency Assessment

Lab Lessons

Fill in the Blank
Multiple Choice
True/False
Speed Up the Start Time of an Application
Use a Built-in Application
Use the Same Data Store for Two Applications
Understand Databases Accessible by Mobile Apps

After completing this module, students will be able to:

Using Data Stores.
Working with Networked Data.

Module 4: Exploring Mobile Device Networking

Module Overview

In this module, you will learn about the concepts of mobile device networking. This broad topic includes how a device detects network changes automatically, receiving push notifications, and using Web services across the Internet.

Lessons

Understanding Networking for Mobile Devices

Lab Sessions

Knowledge Assessment
Competency Assessment
Proficiency Assessment

Lab Lessons

Fill in the Blank
Multiple Choice
True/False
Understand WCF RIA Services
Create a Push Notification App
Determine Whether to Use HttpWebRequest or WebClient

After completing this module, students will be able to:

Understanding Networking for Mobile Devices.

Module 5: Understanding Silverlight and Mobile Code

Module Overview

In this module, you will learn about the explores Silverlight for Windows Phone, which uses XAML to create user interfaces and code created in C# or VB to make applications run.

Lessons

Understanding Silverlight
Understanding Code for Mobile Applications

Lab Sessions

Knowledge Assessment
Competency Assessment
Proficiency Assessment

Lab Lessons

Fill in the Blank
Multiple Choice
True/False
Describe the Differences between Silverlight and Silverlight for Windows Phone
Design a Mobile Web Application
Understand the Software Development Life Cycle
Understand Application Requirements

After completing this module, students will be able to:

Understanding Silverlight.
Understanding Code for Mobile Applications.

Module 6: Understanding Mobile App Development Concepts and Working with APIs

Module Overview

In this module, you will learn about important concepts related to Windows Phone mobile app development and working with application programming interfaces (APIs). The module begins with a detailed look at the mobile application life cycle.

Lessons

Developing Mobile Applications
Understanding Mobile Device APIs

Lab Sessions

Knowledge Assessment
Competency Assessment
Proficiency Assessment

Lab Lessons

Fill in the Blank
Multiple Choice
True/False
Understand the Windows Phone Application Life Cycle
Save State Information
Protect Passwords
Choose the Proper Code for a Touch-Enabled Application

After completing this module, students will be able to:

Developing Mobile Applications.
Understanding Mobile Device APIs.

Module 7: Using Mobile Device Controls and Creating User Interfaces

Module Overview

In this module, you will learn about explores Windows Phone controls in detail. This is the lesson in which students create an actual working application, and learn about many of the controls and control properties used in common applications.

Lessons

Understanding Mobile Device Controls
Creating the User Interface and Experience

Lab Sessions

Knowledge Assessment
Competency Assessment
Proficiency Assessment

Lab Lessons

Fill in the Blank
Multiple Choice
True/False
Create an Event Handler
Add Tasks to an Application
Understand Tiles
Ensure a Consistent User Interface

After completing this module, students will be able to:

Working with Mobile Device Controls.
Creating the User Interface and Experience

Module 8: Testing, Debugging, and Deploying a Mobile App

Module Overview

In this module, you will learn about the culmination of all of the techniques learned throughout the course—app testing and debugging, packaging, and submission to the Windows Phone Marketplace.

Lessons

Understanding Windows Phone Marketplace Submission Rules and Requirements
Setting Up a Test Environment
Packaging and Deploying an Application
Testing and Debugging Mobile Applications

Lab Sessions

Knowledge Assessment
Competency Assessment
Proficiency Assessment

Lab Lessons

Fill in the Blank
Multiple Choice
True/False
Locate Windows Phone Marketplace Submission Requirements
Understand Artwork Specifications
Prepare for Marketplace Submission
Resolve Application Manifest Issues

After completing this module, students will be able to:

Understanding Windows Phone Marketplace Submission Rules and Requirements.
Setting Up a Test Environment.
Packaging and Deploying an Application.
Testing and Debugging Mobile Applications.

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